Tactical Warfare - The Franchise
The community was created in November 2004 under the Tactical Warfare (TW) banner supporting warfare based games only. Tactical Gaming (TG) founder, TG Biggy, discovered his passion for video gaming dating back to the Atari 2000. He followed the evolution of the industry by playing all types of games on all platforms. His first multiplayer experience was in college while playing Duke Nukem 3D PC (1996) with his friends in class. His real first online experience was around the end of the 1990's. Soon after, the desire for teamwork and tactics followed. As years past, the different PC based communities he was part of allowed him to cleary define what he enjoyed and was looking for. In 2004, he started to notice the explosion of online gaming on consoles (XBOX & PS2). It's at that point the vision and mission where created.
TG believes that regardless of origin, nationality, age, gender, race, religious beliefs or creed, disrespectful behavior towards one another is unacceptable. The same belief is applied to gaming. With the notion that so many people share the common passion for video games, the vision and mission is to bring together like-minded gamers from around the globe and from multiple platforms, to provide them head quarters (web site) where they could share their backgrounds, experience, and interests in teamwork and tactics, as well as providing them with an environment that allows a "friends-first" experience.
Tactics, communication, and teamwork would become the fundamentals of TG's Tactical Warfare franchise. As part of it's structure, the Head Training Office (HTO) was developed to start the process of mentoring new members as they entered into Tactical Warfare.
The HTO's duties and responsibilities are to control all aspects of TW’s training, from boot camp to advanced training. Ensuring members understood and were prepared to follow the rules and regulations set forth as part of their membership and understand their Division's specfic teamwork and tactics. The HTO has one of the most important tasks within TW and all who have and will serve in it's ranks understand the importance.
The initial game franchise (Division) that brought TG to reality was Ghost Recon as the love for franchise dated back to the Ghost Recon: Desert Siege expansion pack for PC (2002). "Giving every challenge their best shot" and by finding "like minded gamers" TG, has been able to offer a gaming experience to it's members like no other.
Over the last five years, TW has grown to be a competitive force inside of the gaming community. We have supported over 18 different divisions and that list continues to grow.
And because of the growth, TW started to suffer the "too many chiefs, not enough indians" syndrome. So in un June 2007, TW implemented Corps. During the initial years, a Division consisted of the game franchise and platform (ex. Ghost Recon 360 Division). In August 2007, Brigades were implemented to increase the number of platforms supported in each Division.
Since not all gamers play on the same level competitivly, we introduced multiple squad types. We currently have 4 different squad types: Introductory Squad (IS), Structured Squad (ST), Competitive Squad (CS) and the Cooperative Squad.
They vary from the Introductory Squads (IS) which are for the player who recently completed boot camp, and needs to familiarize him or herself with TW's protocol on attendance, teamwork, tactics, and voice communications. The Structured (ST) Squads, for the player who enjoys being a part of TW, likes to get online and play with their TW friends on a regular basis, and who may or may not want to participate in weekly clan matches. The Competitive Squads (CS) for the ultra-competitive player who wants to compete in multiple clan matches every week. Finally, Cooperative Squads for the cooperative player who enjoys being a part of TW, likes to get online and play with their TW friends on a regular basis, and who loves simulating real life teamwork and tactics against game A.I.
Major League Gaming
The community has had two separate teams attend a Major League Gaming event. Those events were MLG Orlando in which our Halo team made it into the third round and MLG Dallas, where our Gears of War team made it into the 2 round before getting beaten. There are members in every Division that are truly capable and willing to give every challenge their best shot!
Competitive Ladders and Tournaments (TWL, GB, FN, S.E.A.L)
Over 10 teams that have placed within the top ten of various ladders and competition sites. These sites include Team Warfare League, Gamebattles, S.E.A.L. and FraggedNation to name a few. Our squads are consistently training and preparing to battle against other teams when the time comes.
Development of the Web Team
A web team was needed to ensure the proper expansion of the site. The web team has grown into a capable programming and graphical aspect of TG. What we would contract out, has now become an internal fix using our dedicated and experienced members. As the amount of members continues to grow, so does the administrative tasks. In January 2008, our web team created our Administrative Tracking System (ATS). Registrations, discharges, awards, attendance tracking and forum moderation features are manage via the ATS.
The video game industry is constantly changing and evolving which in turn is bringing our gaming experience to a whole new level. TG is always looking forward and adapting itself to these changes so that we can provide our members an elite gaming experience.
We are dedicated to continue and improve the services we offer to our members now, and in the future. So enjoy the coming installments of The Tactical Gaming Newsletter and Give Every Challenge your Best shot.
Authors: TG ARustyBullet, DBLDeathDealer, and TG Biggy
Additional Contributors: VanDrunken, TG xHITMANx, TG Ruissimo, TG MCTJim